Stalled Monuments

Headline: Mausoleum Unstuck - Thanks Baltic!
Poster: Maxenkhemet
Date: 02/12/00 14:36:24

With the Mausoleum stuck at 99%, I noticed that there was a single square of the base that had been skipped by the laborers (it was on the far side of the building, so I hadn't noticed it originally). Following Baltic's tip, I figured that that particular square had been assigned to a laborer that was stuck, lost or on holiday. So (the short story) I deleted all of the work camps, rebuilt one and, voila! the new work camp spawned a laborer, who promptly went to the mausoleum and finished it.

After several re-starts I tracked down the offending work camp, but I never could find the specific laborer. Since the work camp was on the far side of the river, I suspect that the ferry ride had something to do with it, but I can't say for sure.

Conclusion: Once the game assigns a particular worker to work on a particular part of a monument, it (the game) assumes that the worker will complete the assignment. If the worker - for whatever reason - is unable to complete the asignment, then the assignment is simply never completed. Hmmm... I wonder if a time-out mechanism is in order?

I would think that the same phenomenon is probably responsible for a lot of the "frozen" monument construction that has been reported by others in the forums.

The moral of the story: if monument construction stops for no apparent reason, try deleting and rebuilding all of the supporting industries - the construction guilds, work camps and any suppliers of materials, if applicable. You might be able to get away with the ol' delete/undo routine, to save some money. But be prepared to delete and rebuild.

I hope this helps anyone else who experiences this phenomenon.

Good luck and may the gods smile upon you! - Max

 

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