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Sierra/Impressions | Tilted Mill

Contest 169: Swamp (C3 Speed Contest)

Welcome to the contest pages for Contest 169: Swamp . This is a Caesar 3 contest, and should only be played with Caesar 3 V1.0.1.0. Use the links below to download the starting position:

Swamp (Easy Difficulty)

Swamp (Hard Difficulty)

Please take note that the CBC rules no longer allow free roads. A player may only play in a single difficulty. You have to manually check you are playing with the right difficulty. The game always stays at whatever level you played it at last time you played. Select your difficulty level and restart the game!

Vous trouverez la traduction en français pour ce concours ici.

Story

Well governor, you have heard about the swamp on the road to Rome. I have decided we need to show our piety to the gods by building large temples to all our gods there. So that travelers on the Road to Rome will see them and know how mighty the Roman Empire is. Ensure you build large temples on solid ground to each god and two for each so none feel neglected. My engineers tell me that you won't be able to build many straight roads but I'm sure you will manage. Build as fast you can. I'm sure you will find some marble or you may be able to trade for some. That is up to you. And they tell me that there is some strange twisted timber there so you can build some fine furniture for my palace while you are there. I'll provide you with ample funds for this project.

Rules

Completion Criteria:
Large temples to each god - Ten Large temples in total. Must be 2 for each god as listed by the religion advisor.

Winning Criteria:
WC1: Fastest time - month and year at time of save
WC2: Most furniture stored
WC3: Highest Population

Winning Criteria 2 will only be used in case of a tie for WC1. WC3 will only be used in case of a tie for WC's 1 and 2.

Designer's Notes

The difference between hard and easy is just more starting funds. Hard is 5000dn and Easy is 15000dn. Should you need more the rescue loan will help.

The ratings can be whatever you want. Population is set at 99,999 to delay early victory. That is an impossible target on this map.

There are no request and no enemies.

Please remember the rule about not being allowed to build marble mines by the entrance and exit flags. You can't do this as the map is at the start but if for some reason you rotate the map and shift the flags then please don't use them for more mines.

Have fun.

Caesar Clifford

Swamp was designed and tested by Caesar Clifford.

Contest closes 11.00 pm Sunday August 1st, 2010

This contest has ended.


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